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Designing a user-friendly process that inspires and motivates Siemens employees to share innovative ideas
Client: Siemens
Duration: 2 weeks Focus: User and market research, wireframes, prototyping |
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0. Background
The Problem + How I was involved
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Currently, the Siemens Mobility department has an idea sharing tool where employees can share ideas. However, only one in ten employees are using this tool, and it does not allow employees to keep up with the status of their idea.
The client wanted a more effective digital product that allows employees to share ideas and track their status, and for managers to read, evaluate, select and notify the employees about the status of their ideas.
This was a two weeks project. I worked with three other UX/UI designers, and communicated with the client frequently. |
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1. Empathize
Getting to know the problem
We kicked off the project conducting competitive and business analyses to collect as much information possible about idea sharing tools and companies that implemented those tools in the current market.
Simultaneously, we communicated with clients to learn more about their current tool. We wanted to know more about:
Based on background research and initial talks with the client, we created an interview guideline for employees and managers. There was a need to understand the current situation from both perspectives in order to understand the problem. Here are some of the questions we prepared:
Questions to Employees:
Questions to Managers:
We conducted a total of seven interviews. Two on-site at the Siemens office in Berlin, and five others on telephone with three being Siemens employees.
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2. Define
Evaluating our findings
Our team placed all our insights on a wall, and sorted each insight into groups so we could physically see trends and relationships in our data. We then created a header for each group that captured the essential link among the ideas.
Here are the key insights we gained:
We filled an empathy map to synthesize rationale and sentimental aspects of employees and managers. The perspectives and behaviors helped us better understand the problem and make decisions throughout our process. We then created HMW statements referencing back on our affinity diagram. After dot voting, the HMW statement we decided on was: How might we integrate sharing ideas into the daily work life of the Siemens employees? |
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3. Ideate
Getting creative
We began ideating using the crazy eight method. After sharing our ideas amongst ourselves, we polished one idea that we felt had the biggest potential, and shared the one idea again.
We all had a similar idea in mind, and decided to integrate the best parts of our ideas to generate a powerful idea. Our idea was an interactive digital wall where employees can see and share innovative ideas, that will then guide them to a seamless idea submission process on their desktop.
We then created a site map to list out necessary content for our interactive wall and idea submission tool. To get a better idea of how users will interact with the product, we created user flows, which helped detect potential pain points and also validate our user journey.
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4. Prototype
Bringing the idea to life
We created low-fidelity wireframes, and created interactive mid-fidelity prototypes in order to test with current employees to conduct usability tests.
We tested on two Siemens employees and three non-employees. We received valuable feedback.
Interactive Wall Feedback:
Submission Tool Feedback:
After iterating our prototypes, we tested again. Once we were confident with our mid-fidelity prototype, we designed our high-fidelity prototype. To keep the look and feel of our product consistent with the Siemens brand, we used their brand guideline as reference and designed the style tile accordingly. |